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We’re pleased to announce the official launch of the ftrack Studio plugins for Unreal Engine and Unity! The plugins are available for use in your creative projects today. You can learn more and download each plugin via the links below.

Real-time project management

The ftrack Studio plugins for Unreal Engine and Unity empower artists and producers to manage, schedule, track, organize, and communicate on real-time animation progress via a native ftrack panel accessed within the Unreal Engine or Unity interface. Effective project management processes ensure creatives spend less time on manual admin and more on artistic output, even as real-time productions grow in scope and complexity. That means bigger projects, faster!

Plugin features

  • For everyone: Import assets from Unreal Engine/Unity into ftrack Studio; version assets; publish projects to ftrack Studio and view published assets; reimport a published scene.
  • For producers: Supervise all ongoing work in a real-time pipeline; organize project workflows; allocate teams and individuals to tasks; run online video review on assets.
  • For artists: Follow detailed to-dos as curated by project coordinators; add notes to work; update versions; document all progress and notes in ftrack Studio’s production tracking platform.

The ftrack Studio plugins for Unreal Engine and Unity are freely available with any ftrack Studio subscription.

The future is real-time

At ftrack, we consider integrated project management and production tracking to be crucial in an age when pipelines are becoming more flexible and complex. When pipelines change, the tools that manage them need to change too. Together, Unreal Engine, Unity and ftrack Studio ensure creativity always takes precedence over admin.

We intend to make significant progress toward further supporting and driving real-time pipeline development. ftrack Studio’s Unreal Engine and Unity plugins are just the first steps toward an exciting future.

Publishing assets to ftrack Studio from Unreal Engine (see more features here)

Versioning assets from ftrack Studio in Unity (see more features here)

Magnus Eklöv

CTO, ftrack

“The creative process is always in flux, but the advent of real-time technology is a major disruptor. The creative industry has never had such flexibility, so it’s more important than ever to stay organized, keep people on track, and record the history of work on every asset. Our Unreal Engine and Unity plugins for ftrack Studio ensure that such admin is easy and always remains secondary to the actual creative process, even when working in real-time.”

All ftrack Studio plugins

ftrack Studio integrates with the creative tools used by artists every day. As well as Unreal Engine and Unity, ftrack Studio offer out-of-the-box plugins for Nuke, Maya, Cinema 4D, cineSync, Houdini, 3ds Max, Perforce Helix Core and more.

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